עדיין מחפשים עבודה במנועי חיפוש? הגיע הזמן להשתדרג!
במקום לעבור לבד על אלפי מודעות, Jobify מנתחת את קורות החיים שלך ומציגה לך רק משרות שבאמת מתאימות לך.
מעל 80,000 משרות • 4,000 חדשות ביום
חינם. בלי פרסומות. בלי אותיות קטנות.
Budgets, schedule and hours all sit with you.
The Art Lead owns the creative decisions.
You own everything that makes the work land on time and on budget.
You will know what every artist is working on, how many hours it took and whether that number was reasonable.
When a project starts slipping you find out first, well before the deadline passes.
This is a hands on management job.
We need someone who cuts through the noise and setbacks, and collects and analyzes the data that drives improvement.
What you will do: Budget art projects.
Hours, cost and headcount for each game, from concept through to final delivery.
Keep an eye on production schedules for several games running at the same time.
Track Kimai hours per person and per task.
What we need from you: At least 4 to 5 years in project or production management inside a games company.
Mobile, console, PC or casual all count.
Casino experience is not required and gives you no advantage.
Experience running a large art team or a large pipeline.
Forty to fifty people will sit inside your schedule.
You know what an animation deliverable is and how long it takes.
Skeletal and Spine animation, VFX, timing, export pipelines.
You know what an illustration deliverable is.
Concept, symbols, backgrounds, characters, UI, marketing assets.
You have owned art budgets and schedules from start to finish.
We will ask you to walk us through one.
Strong with numbers.
You build the estimate, you track the spend and you explain the variance.
Advanced Excel and Google Sheets.
You build the model yourself.
Fluent with Claude and other AI tools.
במקום לעבור לבד על אלפי מודעות, Jobify מנתחת את קורות החיים שלך ומציגה לך רק משרות שבאמת מתאימות לך.
מעל 80,000 משרות • 4,000 חדשות ביום
חינם. בלי פרסומות. בלי אותיות קטנות.