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במקום לעבור לבד על אלפי מודעות, Jobify מנתחת את קורות החיים שלך ומציגה לך רק משרות שבאמת מתאימות לך.
מעל 80,000 משרות • 4,000 חדשות ביום
חינם. בלי פרסומות. בלי אותיות קטנות.
Job Title: Game Designer & Prompt Engineer (Conversational AI & Unity)
Location: Remote
Job Type and Schedule: Partially flexible working hours, must cover at least 20 hours a week for the first month, gradually extending to 40 hours a week as a full-time role. Your working hours need to overlap for some portion of 9:00 AM to 5:00 PM Israel Time. This is flexible to accommodate your needs.
Rate: Ranges from 15 to 20 USD/hour (negotiable based on qualifications)
About the Company:
The Company is an innovative technology company focused on developing safe and engaging AI solutions for children and families. It has created a proprietary ecosystem of 120 AI models that enable intuitive, natural language conversations, powering immersive experiences across various applications. Through its SaaS-based platform and Embedded Development Kit (EDK), developers can seamlessly integrate this advanced AI into smart toys, educational apps, games, IoT devices, and more. The Company serves a diverse range of markets, including EdTech providers, game studios, toy and robotics manufacturers, and home appliance brands, with a strong emphasis on compliance and child safety (COPPA, KidSAFE standards).
Job Overview:
We are seeking a Game Designer with strong Unity expertise and experience in prompt engineering to design and develop AI-driven gameplay mechanics and interactive experiences. This role requires a blend of game design fundamentals, systems design, narrative structure, and AI-driven interactivity to create engaging and immersive conversational experiences.
The ideal candidate has a deep understanding of game design principles, can prototype gameplay systems, and knows how to design AI-driven mechanics that feel organic and responsive. You will work closely with developers, writers, and AI engineers to shape the future of AI-enhanced gaming and interactive storytelling.
Responsibilities:
● Design and develop core gameplay mechanics that integrate AI-driven conversations seamlessly into the player experience.
● Create interactive game loops, progression systems, and engagement mechanics that complement AI-generated interactions.
● Prototype and iterate on AI-driven mechanics in Unity, ensuring fl uidity between traditional game design and dynamic AI responses.
● Design and structure branching dialogues, decision trees, and narrative-driven mechanics that adapt to player choices.
● Optimize UX and player feedback systems to make AI interactions intuitive and engaging.
● Work with AI engineers and narrative designers to craft natural-sounding, contextually appropriate AI conversations. Job Description last updated: April 22, 2025
● Develop and refi ne AI prompts that enhance interactive storytelling and game mechanics.
● Balance and fi ne-tune AI-driven encounters, ensuring they remain immersive, fair, and engaging.
● Conduct playtesting and iterate based on player behavior and feedback to enhance the interactive experience.
● Stay up to date with game design trends, AI innovations, and player psychology research.
Required Qualifications:
● Proven experience as a game designer, with a focus on gameplay mechanics, interactive storytelling, or AI-driven design.
● Strong Unity proficiency, including working with game systems, scripting (C# preferred), and UI integration.
● Deep understanding of game design principles, player psychology, and interactive systems.
● Experience designing branching narratives, choice-based mechanics, or procedural storytelling.
● Ability to balance AI-driven interactions with structured game mechanics, ensuring a cohesive player experience.
● Fluent in English (written and spoken) to collaborate effectively with remote teams.
● Self-motivated, organized, and able to work independently in a remote setting.
Preferred Qualifications:
● Experience with AI-driven dialogue systems (e.g., ChatGPT, Claude).
● Familiarity with Unity’s AI tools, behavior trees, or procedural narrative design.
● Familiarity/Knowledge of game scripting (C#), visual scripting tool, or AI/NLP-based interaction models.
● Experience working on player-driven emergent gameplay systems.
● Strong understanding of UX/UI for AI-integrated experiences.
במקום לעבור לבד על אלפי מודעות, Jobify מנתחת את קורות החיים שלך ומציגה לך רק משרות שבאמת מתאימות לך.
מעל 80,000 משרות • 4,000 חדשות ביום
חינם. בלי פרסומות. בלי אותיות קטנות.
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